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Blue is another rival, but he's made out to be a total loser, he's the only one you can give a name to as well. The rivals are Brendan and May, with different names, but I just call them Brendan and May. The story isn't amazing or well-written, it's mostly just humor, silly dialogue with a penchant for bad puns about sweets and delectables.
![transparent meowffin pokemon sweet version transparent meowffin pokemon sweet version](https://i.imgur.com/VDRtlpC.png)
When in doubt, use Vanilla or Chocolate moves, my team had a couple of useful ones of those types. If I studied the type chart, then I'd lose less, but I wasn't losing a lot, to begin with. Playing in turbo mode also made me not pay attention to damage output so much. I have to admit that I didn't really spend time learning and memorizing the type chart, I just attacked and if it was not effective, it just wasn't. Cherry, Strawberry, and Apple are immune to Sandstorm. Apple types are immune to status and weather conditions. For status conditions and weather, that's another story. There are no immunities when it comes to attacks. Vanilla is like Normal types, that should be obvious. It seemed like Vanilla and Chocolate had the most neutral coverage, the latter only being super-effective against fellow Chocolate types. Only 12 types with a completely changed type chart. There's a downside to that which needs to be addressed. The designs on the Pokemon are pretty awesome, with interesting types assigned to them. Team Sour and Pirates, I think that's what they're called. Rocket's R got erased, so now you just see black clothes, and the Aqua colors got changed to gray and pink. The evil teams wear darker colors, though it involves re-using the sprites for Team Rocket and Aqua, with minor changes. It's very creative, the map looks very tasty, the colors are so bright and pleasing to the eye, going along with the overall aesthetic of the game. It is kind of a short game because there's no big campaign for the postgame, just a couple matches, and some legendaries to catch. I don't know when the hour number changes, and since I played on VBA almost entirely on turbo mode (700-800% speed), the game time definitely should've been higher. First of all, the time is weird in the game, the hour number doesn't turn at 60 minutes, I would see my game time at say 11:88.